Night Dream Studio

Frequently Asked Questions

🔮 Q&A About "Strings of Fate"

Travelers of Litea, we've gathered the most frequently asked questions and prepared honest, detailed answers. Make yourself comfortable — it's going to be interesting and useful.

1️⃣ Will a turn-based combat mode be added?

At this time, the possibility of turn-based combat is being explored.

Currently, combat and movement happen in real time, but when you open your inventory or spellbook, the world freezes. This allows you to use items or select spells without fear of being attacked. As soon as the window is closed, the world "unfreezes" and combat resumes.

Important note: if an enemy has started an attack, they will finish it — even with the "freeze" in effect. Projectiles already in flight will continue, and an enemy mid-swing will complete their strike before pausing.

2️⃣ When will the continuation be released?

"Strings of Fate" is one big story, divided into three chapters:

📖 "Magic Dream" — introduction to the world of Litea, forming a group of heroes capable of standing against the awakened evil.

📖 "Legends of the North" — the fight against evil, intrigue, wars, and the politics of kingdoms and races inhabiting Litea.

📖 "The Other Side of the Mirror" — chaos and the final battle. Nothing is quite what it seems.

Currently, the first chapter, "Magic Dream," has been released — a full-fledged game with all mechanics and a complete story.

"Legends of the North" and "The Other Side of the Mirror" will be released as expansions (DLC) that extend the main game. They won't be available for purchase separately.

As expansions are released, the price of the main game will increase (since it will include the released DLC). If you already own the game, the expansions will be installed for free. In terms of volume, they will be comparable to "Magic Dream."

3️⃣ Will there be support for gamepads and Steam Deck?

Yes! Gamepad support and Steam Deck compatibility are currently in development. Stay tuned for updates.

4️⃣ Tell us about your studio.

Night Dream Studio is a team of people who truly love games with all their hearts. The studio was formed within the company "Mirtek," which specializes in developing software and equipment for the energy sector.

At the start of development, the team consisted of just 4 people. Two years later, it was reinforced with 5 more specialists in various fields.

Currently, we're focused on creating "Strings of Fate," but we have other projects planned for the future.

5️⃣ What are the key features of the game?

"Strings of Fate" is a blend of classic party-based RPG and first-person action, with its own unique characteristics.

🌍 The world of "Litea" is a vast fairy-tale realm that lives by its own rules, at its own pace, filled with the spirit of adventure and excitement.

🔍 A wealth of mysteries, hidden paths, and secret locations — a paradise for explorers.

📦 A massive variety of items with different modifiers lets you build your dream team. Five warriors with swords and axes, mages who burn everything with a single word, agile hunters in armor with a lute — the game doesn't restrict you but offers freedom to experiment.

The game doesn't play itself — we don't mark your objective or plot your route. You write your own story, explore the world, talk to its inhabitants, mark interesting places on your map. You chart your own adventure path!

6️⃣ The music in the game is beautifully composed — did you write it yourselves?

We believe music is not just background but one of the main pillars of immersion.

We didn't have a composer of our own, so we set out to find someone who could not just write a melody, but hear how Litea itself "sings."

Then, as if by fate, we came across ready-made music packs that hooked us from the very first notes. We reached out to the composer — and, to our delight, she agreed to collaborate.

Wiktoria Zac — a talented Polish composer — took all our wishes into account and wrote the exclusive main theme, which you can hear in the main menu. The rest of the soundtrack is also her work.

7️⃣ The game updates quite often — why is that?

Even after release, we continue to refine the game.

A very active community has formed around the game. Not only do they support us, but they also help with testing, share ideas, and suggest improvements. We read everything carefully, provide feedback, and implement many suggestions — adapted to our vision of the project.

There are so many ideas that we can't implement everything at once, but we're doing our best!

And, of course, there's the matter of fixing bugs. The world of Litea is vast, so bugs do appear, but our team works quickly to catch and fix them.

See you in Litea, travelers! 💫

If you have any more questions — feel free to ask, we're always here. We'll do our best to respond quickly!

The Strings of Fate Team

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