Fix 1.61.4

Travelers of Litea, we have a fix — but one that's hefty enough to call a full update. There's something in here for both new travelers and seasoned fighters.
✨ Reworked loot balance in chests and bags — they now drop previously unavailable high-level enchanted armor and weapons.
✨ The Fire Master is no longer hiding — now easy to find on the map.
✨ Hall of the Elemental Source: the door after the pedestal key stays open even after loading.
✨ The Stone of Power (Enlightenment) has been fixed — it works as intended.
✨ Archibald's scroll now always appears if "Wizard's Eye" is active.
✨ The Grandmaster of the Sword once again adds skill to defense.
✨ The Ruined Tower: the elevator buttons to the treasury and the grate after the lever now save their state.
✨ The sword in the stone on the island is back in place.
⚔️ The Leather Doublet has been fixed — armor now displays correctly.
⚔️ An achievement is now granted when the scroll about completing Part One appears.
⚔️ Regeneration effects from multiple items now stack.
⚔️ Removing one regeneration item no longer cancels the others.
⚔️ The regeneration speed from the "Regeneration" spell is once again affected by Body Magic mastery.
⚔️ Armor speed penalties have been adjusted.
🛠️ Regeneration effects are now clearly visible in the character status.
🛠️ "Wizard's Eye": monsters killed outside the minimap are no longer highlighted in red.
🛠️ Calibrated regeneration from items and magic.
🛠️ Fixed jumping.
🛠️ Fixed errors in the quest system.
🛠️ General game optimization performed.
The fix is already live. Jump in, check it out — and share your impressions.
See you in Litea! 💫